Find The Missing Boots BG3 Quest Walkthrough And Location

Exploring the Underdark in Baldur's Gate 3 presents players with numerous intriguing side quests, including the task of tracking down a pair of stolen boots. Initiated in Act One, this quest involves navigating complex political tensions between Duergar slavers and escaping deep gnomes. Completing the objective requires carefully choosing your path through the subterranean wilderness.
Starting the Quest in the Decrepit Village
To begin the quest, players should travel to the Decrepit Village located in the Underdark. Here, you will encounter a Duergar named Gekh Coal who demands the return of footwear taken by a runaway slave. Engaging with Gekh Coal sets your quest markers toward the sanctuary of the Myconid Colony.
Alternatively, players can encounter the runaway gnome directly before ever speaking with Gekh Coal. This flexibility allows you to progress the narrative organically without missing key rewards. Navigating this region requires caution, as hostile encounters frequently await unprepared adventurers.
Locating Thulla at the Myconid Colony
The runaway gnome, named Thulla, can be found resting near the center of the Myconid Colony. She is severely afflicted by Duergar poison, which requires immediate attention if you wish to save her life. You can cure her using a specialized Duergar Antidote or through a successful magical healing spell.
Once cured, Thulla will willingly hand over the Speedboots as a token of gratitude. If you decide on a ruthless approach, you can also loot the boots directly from her. Resolving her situation peacefully grants additional dialogue options and valuable story insights.
Delivering the Boots to Sergeant Thrinn
After acquiring the boots, take the boat at the Underdark beach to cross the water toward Grymforge. Head into the main cavern area where Sergeant Thrinn oversees the gnome workers. Speaking to Thrinn lets you return her property and conclude the side quest successfully.
Upon returning the item, Thrinn offers a choice between two powerful rewards: the Bracing Band or the Armour of Uninhibited Kushigo. Selecting the reward that best complements your party composition boosts your overall combat effectiveness for upcoming challenges. Completing this objective also seamlessly unlocks subsequent narrative paths in Grymforge.
Alternative Choices and Quest Outcomes
Players retain full agency over how to handle the missing boots quest line. You can choose to keep the boots for yourself due to their powerful mobility enhancement instead of returning them. Choosing to keep them will forgo Thrinn's equipment rewards, but it preserves a useful gear piece for your main party.
Additionally, siding against the Duergar during combat in Grymforge will automatically resolve your standing with Thrinn. Knowing how these choices interact helps players tailor their playthrough according to their desired roleplaying path.